I don't really want to spoil anything, but I'd like to say that anyone thinking about seeing this film ought to just go for it. It has plenty for the kids, but the actual story speaks to the spirit of adolescence and the heart of the wise. I really enjoyed the characters, which were masterfully established as individuals, and the plot did a great job exploring and taking advantage of their idiosyncrasies. The visuals are utterly breathtaking, and I mean that literally, like, I forgot to breath at one point I was so engrossed, no joke. Pixar's command of their medium tempts me to reconsider how I attempt my productions.
This film made me believe cg can tell my stories, but can I bring out its potential, as a director? I suppose the worry is, that unless I am proficient in the medium, I will have to trust too much control to others. Am I capable of trusting other animators with so much? I don't know, but Pixar has demonstrated what can be done if only you know how. Now, that being said, the original Director of Brave, Brenda Chapman, was fired due to "creative differences" during production. If a genius like her can't see her masterpiece through at those big studios, how can I? I sometimes wonder if there is a place in the world of animation for me, or whether I'll have to just make one. The future is bright, but those that have come before cast long shadows. In the heat of the sun, can a small sprout grow on its own?
Yeah, I want to see brave, it looked cool in previews. Also, hey Joe, did you know that the next chapter of everyone's favorite miniature equine theoretical physicist is totally freaking imminent if I can pull myself away from watching stupid internet videos like this one - [link] ?